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  1. Home dnd5e
  2. Monsters
  3. Treant
  4. Source:5th Edition SRD

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Traits

False Appearance: While the treant remains motionless, it is indistinguishable from a normal tree.

Siege Monster: The treant deals double damage to objects and structures.

Actions

Multiattack: The treant makes two slam attacks.

Slam: Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 16 (3d6 + 6) bludgeoning damage.

Rock: Ranged Weapon Attack: +10 to hit, range 60/180 ft., one target. Hit: 28 (4d10 + 6) bludgeoning damage.

Animate Trees (1/Day): The treant magically animates one or two trees it can see within 60 feet of it. These trees have the same statistics as a treant, except they have Intelligence and Charisma scores of 1, they can't speak, and they have only the Slam action option. An animated tree acts as an ally of the treant. The tree remains animate for 1 day or until it dies; until the treant dies or is more than 120 feet from the tree; or until the treant takes a bonus action to turn it back into an inanimate tree. The tree then takes root if possible.

Show Attribute List

AC

16 (Natural Armor)

Alignment

Chaotic Good

CHA

12

CON

21

DEX

8

HP

138 (12d12+60)

INT

12

Languages

Common, Druidic, Elvish, Sylvan

Passive Perception

13

Resistances

Bludgeoning, Piercing

Roll 0

Slam1d20 + 103d6+6

Roll 1

Rock1d20 + 104d10+6

STR

23

Size

Huge

Speed

30 ft.

Type

plant

Vulnerabilities

Fire

WIS

16

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{{Size}} {{Type}}, {{Alignment}}

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    \n
  • Armor Class {{AC}}
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  • Hit Points {{HP}}
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  • Speed {{Speed}}
  • \n

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STR
\n

{{STR}} ({{data-STR-mod}})

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DEX
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{{DEX}} ({{data-DEX-mod}})

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CON
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{{CON}} ({{data-CON-mod}})

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INT
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{{INT}} ({{data-INT-mod}})

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WIS
\n

{{WIS}} ({{data-WIS-mod}})

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CHA
\n

{{CHA}} ({{data-CHA-mod}})

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\n

\n

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\n

    \n {{#Saving Throws}}
  • Saving Throws {{Saving Throws}}
  • {{/Saving Throws}}\n {{#Skills}}
  • Skills {{Skills}}
  • {{/Skills}}\n {{#Vulnerabilities}}
  • Vulnerabilities {{Vulnerabilities}}
  • {{/Vulnerabilities}}\n {{#Damage Vulnerabilities}}
  • Damage Vulnerabilities {{Damage Vulnerabilities}}
  • {{/Damage Vulnerabilities}}\n {{#Resistances}}
  • Damage Resistance {{Resistances}}
  • {{/Resistances}}\n {{#Immunities}}
  • Damage Immunities {{Immunities}}
  • {{/Immunities}}\n {{#Condition Immunities}}
  • Condition Immunities {{Condition Immunities}}
  • {{/Condition Immunities}}\n {{#Passive Perception}}
  • Senses {{#Senses}}{{Senses}},{{/Senses}} passive Perception {{Passive Perception}}
  • {{/Passive Perception}}\n {{#Languages}}
  • Languages {{Languages}}
  • {{/Languages}}\n
  • Challenge {{#Challenge Rating}} {{Challenge Rating}}{{/Challenge Rating}}{{#data-XP}} ({{data-XP}} XP){{/data-XP}}
  • \n

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    \n {{!data-Traits}}\n
  • {{[Name]}}. {{[Desc]}}
  • \n {{/data-Traits}}\n

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Actions

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    \n {{!data-Actions}}\n
  • {{[Name]}}. {{[#Type]}}{{[Type]}} {{[Type Attack]}}: {{[/Type]}} \n {{[#Hit Bonus]}}+{{[Hit Bonus]}} to hit,{{[/Hit Bonus]}} {{[#Reach]}}reach {{[Reach]}},{{[/Reach]}} {{[#Target]}}{{[Target]}}.{{[/Target]}} \n {{[#Damage]}}Hit: ({{[Damage]}}){{[/Damage]}} {{[#Damage Type]}}{{[Damage Type]}} damage{{[/Damage Type]}}{{[#Damage 2]}} plus ({{[Damage 2]}}){{[/Damage 2]}}{{[#Damage 2 Type]}}{{[Damage 2 Type]}} damage{{[/Damage 2 Type]}}{{[#Damage]}}.{{[/Damage]}}\n {{[#Desc]}}{{[Desc]}}{{[/Desc]}}
  • \n {{else}}\n {{#Roll 0}}
  • {{Roll 0}}
  • {{/Roll 0}}\n {{#Roll 1}}
  • {{Roll 1}}
  • {{/Roll 1}}\n {{#Roll 2}}
  • {{Roll 2}}
  • {{/Roll 2}}\n {{#Roll 3}}
  • {{Roll 3}}
  • {{/Roll 3}}\n {{#Roll 4}}
  • {{Roll 4}}
  • {{/Roll 4}}\n {{/data-Actions}}\n

\n

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\n {{#data-Reactions}}\n

Reactions

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\n {{/data-Reactions}}\n

    \n {{!data-Reactions}}\n
  • {{[Name]}}. {{[Desc]}}
  • \n {{/data-Reactions}}\n

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\n {{#data-Legendary Actions}}\n

Legendary Actions

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\n {{!data-LANum}} \n

{{Name}} can take {{data-LANum}} legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. {{Name}} regains spent legendary actions at the start of their turn.

\n {{else}}\n

{{Name}} can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. {{Name}} regains spent legendary actions at the start of their turn.

\n {{/data-LANum}}\n {{/data-Legendary Actions}}\n

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  • {{[Name]}}.{{[Desc]}}

  • \n {{else}}\n {{#Legendary Roll 0}}{{Legendary Roll 0}}{{/Legendary Roll 0}}\n {{/data-Legendary Actions}}\n

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\n {{#data-MAdesc}}\n

Mythic Actions

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{{data-MAdesc}}

\n {{/data-MAdesc}}\n

    \n {{!data-Mythic Actions}}\n
  • {{[Name]}}. {{[Desc]}}
  • \n {{/data-Mythic Actions}}\n

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